It’s best to defend yourself than to attack. Today, we’re going to list the best pieces of armor in the remake of Final Fantasy 7.
The cool-looking weapons in the Final Fantasy series always get all the attention. Weapons like Cloud’s Buster Sword, Barret’s Gatling Gun, and even Aerith’s staff weapons stand out. When it comes to Final Fantasy VII Remake, the armor pieces may not be as flashy, but they are just as important on the fight as the weapons.
As you might expect from armor, picking the right pieces to protect that person and knowing their skills and weaknesses will have a big impact on how the fight turns out. There are many things to find in the game, and it may take a while to complete them all. However, if you know which ones are worth buying, the process will go much more quickly. Let’s check out the best armor in the game.
Rune Armlet
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- Complete Tifa vs. SOLDIER Trainees in the Shinra Combat Simulator to get this item.
With a score of 62, the Rune Armlet has the second-best magic defense. Since it costs only a few points less than the Astral Cuff, this is a great piece of armor for anyone who needs more magic defense, especially if someone else in the party already has the Astral Cuff.
One more great thing about the Rune Armlet is that it has good Material spots, especially when compared to the Astral Cuff. Two of your slots are linked together, and one is just for Materia. This gives you a lot of ways to place your powers.
Iron Bangle

- You can buy the Iron Bangle in Chapter 2 at the weapons shop in Sector 7.
The Iron Bangle is a strong piece of armor that is called “an armband crafted from iron” in the game. A high-class accessory that doesn’t cost too much.”
It has a place for Materia and good defense against both magic and physical attacks, getting 16 on each. This is a pretty simple piece of armor, but it will probably stay on the characters you choose until at least Chapter 5, if not longer. The Midgar Bangle, the Shinra Bangle, and the Corneo Armlet all have better stats, but you can only get them by using special DLC codes. This makes the Iron Bangle easier to get.
Studded Bracer

- It can be found in Chapter 8: The Budding Bodyguard as a reward for finishing the side quest “Paying Requests.”
When you play the game, the Studded Bracer is called a “spiky bracer worn to express one’s inner rebel.” For tank heroes or people who need more defense, the Studded Bracer is great. The best thing about this armor is that you can get more than one of it.
Even though its magic defense is only 10 points, which is lower than the Iron Bangle’s, its physical defense of 40 points makes it a great choice for Cloud, who already has high magic defense in other areas. After Aerith joins the party, this armor will also be sold for 3,200 Gil in the Wall Market Weapons Shop.
Mythril Armlet

- When Aerith joins the group in Chapter 8 of the “Budding Bodyguard” quest, she already has the Mythril Armlet on.
When it comes to magic, the Mythril Armlet is the opposite of the Studded Bracer. It has two Materia spots, 40 magic defense, and 10 physical defense. It’s the best choice for heroes whose magic defense is low.
Once you finish Chapter 8, you can also buy it at the Wall Market Weapon Shop. There is also one north of the town in Sector 5 on Station Way. Having more than one of the same thing is never a bad thing.
Titanium Bangle

- After beating the boss in Chapter 7: A Trap Is Sprung, you’ll get the Titanium Bangle as a prize.
- For 2,000 Gil, you can also buy it from the Sector 5 Slums Weapons Shop or the Wall Market Weapons Shop after the fight.
According to the game, the Titanium Bangle is something that all Shinra military units are given. It is perfectly balanced, just like the Iron Bangle. Both its physical and magic defense stats are 25, which makes it one of the best things in the game.
Gothic Bangle

- Chapter 11 is where you can get the Gothic Bangle: The “Haunted from the Maintenance Hall” area is on the east side of the Switchyard. You can get it from a chest and from dealing with crane consoles.
The Gothic Bangle, like the Iron and Titanium Bangles that came before it, is made to be exactly balanced so that all players are protected the same way. It has 33 magic defense and 33 physical defense, and it has three single Materia spots. Armor that has the same physical and magic numbers is a great all-around item that helps in all areas.
You can find this item in a box in the Train Graveyard area of the game. If you miss it, you can get another one in the Sector 5 Weapon Shop or the Sector 6 Slums after you finish that part of the story.
Force Bracelet

- You can find one in the Drum 3rd Ward’s Feed Storage area.
However, the Force Bracelet has a lot of Materia slots, even though its stats are really bad. This is almost made up for by the fact that all four of its Materia slots are tied to each other. It has nine Defense and nine Magic Defense.
Materia that are linked together have different effects, and this piece of armor gives you a lot to play around with if you can handle its low stats. After beating the story-related Swordipede boss, you can find this amour. You can also buy it from the Junk Shop during the break.
Cog Bangle

- After you beat the Valkyrie in Chapter 15: The Day Midgar Stood Still, you’ll be able to get the Cog Bangle.
The Cog Bangle is a well-balanced piece of armor. Its defensive numbers for both magic and physical damage are 39. It also has three empty Materia spots that can be used to boost magical and physical skills even more.
During Chapter 15: Belly of the Beast, you can buy it for 4,000 Gil from the shop in the Shinra Combat Simulator Lounge. As a reward for beating the Cloud vs. SOLDIER Trainees fight on the Simulator, you can get the Cog Bangle. In general, this piece of armor is better than the Gothic Bangle, and it has the same number of Materia spots.
Supreme Bracer

- A piece of armor called the Supreme Bracer will be sold in the Shinra Tower Item Shop during Chapter 16: Belly of the Beast.
While the Supreme Bracer’s magic defense stat is only 16, it’s a great piece of armor when it comes to physical defense, with a number of 62.
It is a ring with three Materia slots that Shinra’s best guards are meant to wear. It’s a good fit for Aerith because she’s the team’s magic user anyway. It’s also a reward for beating the Barret vs. SOLDIER trainees game in the Shinra Tower’s fight simulator.
Chthonian Armlet

- The Chthonian Armlet is part of the story material in the INTERVENTION expansion, which you can get.
At 42, the Chthonian Arlmet has the right amount of magic and physical defense. Besides being a good defense, though, it gives the person who wears it an extra boost of power. You can get an even stronger result if you also have the Gozu or Mezu Drive accessories.
Along with Sonon’s natural strength and his best weapon, the Indurate Staff, which has the Fighting Spirit ability, this item would help him become a tank fighter because it makes him stronger. You can get it after beating Don Corneo’s goons in Chapter 1.
Firebird Armlet

- You can only get the Firebird Armlet in the INTERmission DLC mission.
You can only get the Firebird Armlet in the DLC chapter INTERmission. Which is part of Final Fantasy VII Remake: Intergrade with Yuffie. You can get it after beating Scarlet in INTERVENTION Chapter 2.
You can put it on either Yuffie or Sonon, and it really does help them. Its defensive numbers are 46 for both magic and physical damage. In addition to having good stats, it keeps the user from being unable to do anything for one turn during fight. Yuffie is the usual leader, so it’s a good piece of armor for her to make sure she stays busy.
Iron Maiden

- In chapter 16: Belly of the Beast, after getting the keycard, the party can get the Iron Maiden from the Shinra Towers. It is a strong piece of armor.
With a defense score of 124, the Iron Maiden is very good at physical defense, but its magic defense score is only 20. The worst thing about it, though, is that it doesn’t have any Materia spots. It’s a good choice for Tifa because she’s good at fighting close up and landing multiple attacks.
The M.O.T.H. Unit miniboss has another one of these great pieces of gear that you can steal. It is recommended that this be given to Tifa, but having two gives your whole party better stats.
Astral Cuff

- The Shinra Electric Power Company in Sector 0 is where you can find the Astral Cuff in Chapter 17: Deliverance from Chaos. Barret needs to shoot it on level 4, behind a glass window.
- Also, you’ll get it as a gift for beating the boss Jenova Dreamweaver.
Astral Cuff is the opposite of Iron Maiden in that it has a very low physical defense of 20 and a very high magic defense of 124.
The Iron Maiden doesn’t have any Materia spots, which is a shame. Because of this, Barret is a good fit for it since he has the most natural HP in the group. It could also be given to Tifa if her HP stats have been raised through the weapons update menu or the attached HP-boosting Materia.
Ninja Armlet

- The Ninja Armlet is a piece of armor that can only be bought with the Yuffie-themed INTERmission update.
Yuffie starts out with the Ninja Armlet in the INTERVENTION expansion material. With defensive numbers of 38 for both physical and magic, it would be easy to think that its stats aren’t that great. It comes with Yuffie by default from the first episode.
But it’s one of the best pieces of armor in Backrooms Game because all the Materia that are connected to it give the person who wears it double their AP. In addition, it has three Materia slots, and two of them can be merged. So, there is a very good chance that a Materia’s power will level up.
Volant Armor

- You can only get the Volant Armlet in the INTERmission DLC mission.
The Volant Armlet can only be found in the DLC chapter INTERmission, which is part of Final Fantasy VII Remake: Intergrade.
When you put this item on your armor, you get three times as much AP as before. It’s one of the best things in the INTERVENTION DLC.
Further, the Volant Armlet is perfectly balanced, with 44 for both its physical and magic defense. You can find it in a box in B14 Advanced Weaponry: Maintenance INTERVAL in Shinra Building, which is part of Chapter 2: Covert Ops.
Chain Bangle

- After beating the Sledgeworm, you can get the Chain Bangle in the Shinra Tower when you reach level 5.
The Chain Bangle’s defensive numbers are the most even of any piece in the game. As a defense, both its physical and magic are 50. It also has four Materia slots or two paired spaces.
To find it, go into the next room and steal from the box in the corner after the scene with Professor Hojo.